| | |
| | | return true; |
| | | } |
| | | |
| | | public virtual DeathRecordAction Hurt(BattleHurtParam battleHurtParam, RecordAction _causingRecordAction = null) |
| | | public virtual DeathRecordAction Hurt(BattleHurtParam battleHurtParam, SkillRecordAction _parentSkillAction = null) |
| | | { |
| | | DeathRecordAction recordAction = null; |
| | | bool isLastHit = battleHurtParam.hitIndex >= battleHurtParam.skillConfig.DamageDivide.Length - 1; |
| | |
| | | { |
| | | PushDropItems(battleHurtParam.battleDrops); |
| | | } |
| | | recordAction = battleField.OnObjsDead(new List<BattleDeadPack>() { battleHurtParam.deadPack }, _causingRecordAction); |
| | | recordAction = battleField.OnObjsDead(new List<BattleDeadPack>() { battleHurtParam.deadPack }, _parentSkillAction, _parentSkillAction); |
| | | |
| | | } |
| | | else |