| File was renamed from Main/Manager/LoginManager.cs |
| | |
| | | using System.Collections;
|
| | | using System.Collections.Generic;
|
| | | using UnityEngine;
|
| | | using System;
|
| | |
|
| | |
|
| | | public class LoginManager : ManagerBase<LoginManager>
|
| | | {
|
| | | public const uint DwVersionNo = 153518004;
|
| | | public readonly static string USER_ACCOUNT = Application.dataPath + "UserAccount";
|
| | | public readonly static string USER_PASSWORD = Application.dataPath + "UserPassword";
|
| | |
|
| | | public bool sdkLogined
|
| | | {
|
| | | get;
|
| | | set;
|
| | | } = false;
|
| | |
|
| | | public bool reconnectBackGround
|
| | | {
|
| | | get;
|
| | | set;
|
| | | } = false;
|
| | |
|
| | | public bool onCreateRole
|
| | | {
|
| | | get;
|
| | | set;
|
| | | } = false;
|
| | |
|
| | | public bool busy
|
| | | {
|
| | | get;
|
| | | set;
|
| | | } = false;
|
| | |
|
| | | int ServerListLoop = 200; //秒:在登录界面请求服务器列表的间隔
|
| | | long LastLoopSecond = 0; //上一次的请求时间 100纳秒单位
|
| | |
|
| | | public SDKUtils.FP_LoginOk sdkLoginResult;
|
| | | public SDKUtils.FP_CheckIDAuthentication sdkIDCheckIDAuthentication;
|
| | |
|
| | | public string localSaveAccountName
|
| | | {
|
| | | get { return LocalSave.GetString(USER_ACCOUNT); }
|
| | | set { LocalSave.SetString(USER_ACCOUNT, value); }
|
| | | }
|
| | |
|
| | | public event Action<bool> registerResultEvent;
|
| | | public event Action accountBindOkEvent;
|
| | | public event Action loginErrorEvent; //游戏启动后表格加载 模块加载失败的提示
|
| | | public string loginErrorInfo;
|
| | |
|
| | | public string ipBuf { get; private set; }
|
| | | public int portBuf { get; private set; }
|
| | | public int gamePortBuf { get; private set; }
|
| | | public string accountBuf { get; private set; }
|
| | | public string passwordBuf { get; private set; }
|
| | |
|
| | | public bool isLogined { get; set; }
|
| | |
|
| | | public override void Init()
|
| | | {
|
| | | SDKUtils.Instance.onFreePlatformLoginOk += OnSDKAccountLoginOk;
|
| | | SDKUtils.Instance.onFreePlatformLogoutOk += OnSDKAccountLoginOutOk;
|
| | | SDKUtils.Instance.onFreePlatformBindOk += OnSDKAccountBindOk;
|
| | |
|
| | | LaunchInHot.Instance.OnApplicationOut += OnApplicationOut;
|
| | | }
|
| | |
|
| | | public override void Release()
|
| | | {
|
| | | SDKUtils.Instance.onFreePlatformLoginOk -= OnSDKAccountLoginOk;
|
| | | SDKUtils.Instance.onFreePlatformLogoutOk -= OnSDKAccountLoginOutOk;
|
| | | SDKUtils.Instance.onFreePlatformBindOk -= OnSDKAccountBindOk;
|
| | |
|
| | | LaunchInHot.Instance.OnApplicationOut -= OnApplicationOut;
|
| | | } |
| | |
|
| | | private void OnSDKAccountLoginOk(SDKUtils.FP_LoginOk _result)
|
| | | {
|
| | | sdkLogined = true;
|
| | | sdkLoginResult = _result;
|
| | |
|
| | | if (!DebugUtility.Instance.isWhiteListAccount)
|
| | | {
|
| | | DebugUtility.Instance.RequestWhiteListAuthority(sdkLoginResult.account);
|
| | | }
|
| | |
|
| | | ServerListCenter.Instance.RequestServerListPlayer(sdkLoginResult.account);
|
| | | SDKUtils.Instance.MakeKeyAndVisible();
|
| | |
|
| | | // TODO YYL
|
| | | // OperationLogCollect.Instance.RecordLauchEvent(5);
|
| | |
|
| | | GameNotice.OpenGameNotice();
|
| | | }
|
| | |
|
| | | private void OnSDKAccountLoginOutOk()
|
| | | {
|
| | | sdkLogined = false;
|
| | | sdkLoginResult = default(SDKUtils.FP_LoginOk);
|
| | | GameNetSystem.Instance.LoginOut();
|
| | | }
|
| | |
|
| | | private void OnSDKAccountBindOk()
|
| | | {
|
| | | sdkLoginResult.phone = 1;
|
| | | if (accountBindOkEvent != null)
|
| | | {
|
| | | accountBindOkEvent();
|
| | | }
|
| | | }
|
| | |
|
| | | private void OnGetIDAuthenticationInfo(SDKUtils.FP_CheckIDAuthentication _info)
|
| | | {
|
| | | sdkIDCheckIDAuthentication = _info;
|
| | | }
|
| | |
|
| | | public void AccountLogin(string _account, string _ip, int _port, int _gamePort)
|
| | | {
|
| | | Debug.LogFormat("账号登录, account:{0} ; ip:{1} ; port:{2} ; gamePort:{3}", _account, _ip, _port, _gamePort);
|
| | | isLogined = true;
|
| | | if (Application.internetReachability == NetworkReachability.NotReachable)
|
| | | {
|
| | | ConfirmCancel.ShowPopConfirm(
|
| | | Language.Get("Mail101"),
|
| | | Language.Get("L1116"),
|
| | | () => { }
|
| | | );
|
| | | return;
|
| | | }
|
| | |
|
| | | if (busy)
|
| | | {
|
| | | return;
|
| | | }
|
| | |
|
| | | busy = true;
|
| | |
|
| | | try
|
| | | {
|
| | | reconnectBackGround = false;
|
| | | accountBuf = _account;
|
| | | localSaveAccountName = accountBuf;
|
| | | ipBuf = _ip;
|
| | | portBuf = _port;
|
| | | gamePortBuf = _gamePort;
|
| | |
|
| | | ConnectGameServer(ipBuf, gamePortBuf);
|
| | |
|
| | | GameNetSystem.Instance.OnAccountLogin();
|
| | | NetLinkWin.Show();
|
| | | }
|
| | | catch (Exception ex)
|
| | | {
|
| | | Debug.Log(ex);
|
| | | busy = false;
|
| | | }
|
| | |
|
| | | }
|
| | |
|
| | | public void AccountLogin(string _ip, int _port, int _gamePort)
|
| | | {
|
| | | if (sdkLogined)
|
| | | {
|
| | | AccountLogin(sdkLoginResult.account, _ip, _port, _gamePort);
|
| | | }
|
| | | else
|
| | | {
|
| | | SDKUtils.Instance.FreePlatformLogin();
|
| | | }
|
| | | }
|
| | |
|
| | | public void ReAccountLogin()
|
| | | {
|
| | | if (busy)
|
| | | {
|
| | | return;
|
| | | }
|
| | |
|
| | | busy = true;
|
| | | reconnectBackGround = true;
|
| | |
|
| | | try
|
| | | {
|
| | | ConnectGameServer(ipBuf, gamePortBuf);
|
| | | NetLinkWin.Show();
|
| | | }
|
| | | catch (Exception ex)
|
| | | {
|
| | | Debug.Log(ex);
|
| | | busy = false;
|
| | | }
|
| | | }
|
| | |
|
| | | private void OnAccountLogin(bool _ok, string _result)
|
| | | {
|
| | | if (!_ok)
|
| | | {
|
| | | busy = false;
|
| | | Debug.LogError(_result);
|
| | | NetLinkWin.Hide();
|
| | | return;
|
| | | }
|
| | |
|
| | | if (string.IsNullOrEmpty(_result))
|
| | | {
|
| | | busy = false;
|
| | | ServerTipDetails.DisplayNormalTip(Language.Get("L1117"));
|
| | | NetLinkWin.Hide();
|
| | | return;
|
| | | }
|
| | |
|
| | | var stringSet = _result.Split('|');
|
| | | if (stringSet[0] != "OK")
|
| | | {
|
| | | if (stringSet.Length > 1)
|
| | | {
|
| | | ServerTipDetails.DisplayNormalTip(stringSet[1]);
|
| | | }
|
| | |
|
| | | busy = false;
|
| | | NetLinkWin.Hide();
|
| | | return;
|
| | | }
|
| | |
|
| | | localSaveAccountName = accountBuf;
|
| | | try
|
| | | {
|
| | | ConnectGameServer(ipBuf, gamePortBuf);
|
| | | }
|
| | | catch (Exception ex)
|
| | | {
|
| | | busy = false;
|
| | | Debug.Log(ex);
|
| | | }
|
| | | }
|
| | |
|
| | |
|
| | | void ConnectGameServer(string _ip, int _port)
|
| | | {
|
| | | GameNetSystem.Instance.BeginConnectGameServer(_ip, _port, OnGameServerConnected);
|
| | | }
|
| | |
|
| | | private void OnGameServerConnected(bool ok)
|
| | | {
|
| | | if (ok)
|
| | | {
|
| | | var sendInfo = new C0123_tagCClientPackVersion();
|
| | | sendInfo.Version = DwVersionNo;
|
| | | GameNetSystem.Instance.SendInfo(sendInfo);
|
| | | }
|
| | | else
|
| | | {
|
| | | busy = false;
|
| | | }
|
| | | }
|
| | |
|
| | |
|
| | | public void AccessLogin(H0101_tagServerPrepared _serverInfo)
|
| | | {
|
| | | GameNetSystem.Instance.SendInfo(Get0101SendPackage(_serverInfo)); // 登录
|
| | | }
|
| | |
|
| | | public void CheckClientVersion()
|
| | | {
|
| | | var sendInfo = new C010D_tagCClientVersion();
|
| | | sendInfo.Version = "10.1000.1";
|
| | | GameNetSystem.Instance.SendInfo(sendInfo);
|
| | | }
|
| | |
|
| | | private void OnApplicationOut()
|
| | | {
|
| | | var sendInfo = new C0103_tagCPlayerLogOut();
|
| | | sendInfo.Type = 1;
|
| | | GameNetSystem.Instance.SendInfo(sendInfo);
|
| | | }
|
| | |
|
| | | public void RequestServerListLoop()
|
| | | {
|
| | | long nowTick = DateTime.Now.Ticks;
|
| | | if (LastLoopSecond == 0)
|
| | | {
|
| | | LastLoopSecond = nowTick;
|
| | | return;
|
| | | }
|
| | | if ((nowTick - LastLoopSecond) / 10000000 > ServerListLoop)
|
| | | {
|
| | | Debug.Log("定时请求服务器列表");
|
| | | ServerListCenter.Instance.RequestServerCommonList();
|
| | | LastLoopSecond = nowTick;
|
| | | }
|
| | | }
|
| | |
|
| | | public C0101_tagCPlayerLogin Get0101SendPackage(H0101_tagServerPrepared _serverInfo)
|
| | | {
|
| | | var send = new C0101_tagCPlayerLogin();
|
| | | switch (VersionConfig.Get().versionAuthority)
|
| | | {
|
| | | case VersionAuthority.InterTest:
|
| | | send.IDType = 1;
|
| | | send.AccID = accountBuf;
|
| | | if (sdkLoginResult == null)
|
| | | send.Password = "111";
|
| | | else
|
| | | send.Password = sdkLoginResult.token;
|
| | | send.MAC = DeviceUtility.GetMac();
|
| | | send.Version = _serverInfo.Version;
|
| | | send.LineNO = 255;
|
| | | send.AppID = VersionConfig.Get().appId;
|
| | | send.AccountID = 1000;// 内部登陆的时候的id
|
| | | send.TokenExpire = "1519750743000";// 内部登陆的时长,无所谓的
|
| | | send.Phone = 0;
|
| | | send.ServerID = (uint)ServerListCenter.Instance.currentServer.region_flag;
|
| | | send.Adult = 1;
|
| | | send.ExtraLen = 0;
|
| | | send.Extra = "";
|
| | | break;
|
| | | case VersionAuthority.Release:
|
| | | send.Extra = VersionConfig.Get().SpID + "|" + SDKUtils.Instance.Device.uniqueID;
|
| | | send.ExtraLen = (ushort)send.Extra.Length;
|
| | | if (SDKUtils.Instance.ChannelPlatform == SDKUtils.E_ChannelPlatform.Free)
|
| | | {
|
| | | send.IDType = 1;
|
| | | send.Password = sdkLoginResult.token;
|
| | | }
|
| | | else if (SDKUtils.Instance.ChannelPlatform == SDKUtils.E_ChannelPlatform.Quick)
|
| | | {
|
| | | send.IDType = 10;
|
| | | send.Extra += ("|" + sdkLoginResult.token + "|" + sdkLoginResult.qkUserName);
|
| | | send.ExtraLen = (ushort)send.Extra.Length;
|
| | | }
|
| | | else if (SDKUtils.Instance.ChannelPlatform == SDKUtils.E_ChannelPlatform.Hy ||
|
| | | SDKUtils.Instance.ChannelPlatform == SDKUtils.E_ChannelPlatform.hygt ||
|
| | | SDKUtils.Instance.ChannelPlatform == SDKUtils.E_ChannelPlatform.newyn ||
|
| | | SDKUtils.Instance.ChannelPlatform == SDKUtils.E_ChannelPlatform.en
|
| | | )
|
| | | {
|
| | | send.IDType = (byte)SDKUtils.Instance.ChannelPlatform;
|
| | | send.Extra += ("|" + sdkLoginResult.token + "|" + sdkLoginResult.qkUserName);
|
| | | send.ExtraLen = (ushort)send.Extra.Length;
|
| | | }
|
| | | |
| | | send.AccID = sdkLoginResult.account;
|
| | |
|
| | | var deviceInfo = DeviceUtility.GetDeviceModel();
|
| | | deviceInfo.Replace(" ", "").Replace("=", "").Replace("%", "").Replace("-", "").Replace("|","");
|
| | | var versionStr = StringUtility.Contact(VersionConfig.Get().version, "_", VersionConfig.Get().buildIndex, "_", deviceInfo);
|
| | |
|
| | | send.Extra += ("|" + versionStr.Substring(0, Math.Min(24, versionStr.Length)));
|
| | | Debug.Log("=====> extra: " + send.Extra);
|
| | | send.ExtraLen = (ushort)send.Extra.Length;
|
| | | send.MAC = DeviceUtility.GetMac();
|
| | | send.Version = _serverInfo.Version;
|
| | | send.LineNO = 255;
|
| | | send.AppID = VersionConfig.Get().appId;
|
| | | send.AccountID = (uint)sdkLoginResult.accountID;
|
| | | send.TokenExpire = sdkLoginResult.tokenExpire;
|
| | | if (SDKUtils.Instance.ChannelPlatform == SDKUtils.E_ChannelPlatform.Sp)
|
| | | {
|
| | | send.TokenExpire = SDKUtils.Instance.FreePlatformInfo.timeStamp;
|
| | | }
|
| | | send.Phone = (byte)sdkLoginResult.phone;
|
| | | send.ServerID = (uint)ServerListCenter.Instance.currentServer.region_flag;
|
| | | if (sdkIDCheckIDAuthentication.type == "1")
|
| | | {
|
| | | send.Adult = 1;
|
| | | }
|
| | | else if (sdkIDCheckIDAuthentication.type == "2")
|
| | | {
|
| | | send.Adult = MathUtility.CheckAdult(sdkIDCheckIDAuthentication.card_id) ? (byte)1 : (byte)0;
|
| | | }
|
| | | else
|
| | | {
|
| | | send.Adult = 0;
|
| | | }
|
| | | break;
|
| | | }
|
| | |
|
| | | return send;
|
| | | }
|
| | | }
|
| | | using System.Collections; |
| | | using System.Collections.Generic; |
| | | using UnityEngine; |
| | | using System; |
| | | |
| | | |
| | | public class LoginManager : ManagerBase<LoginManager> |
| | | { |
| | | public const uint DwVersionNo = 153518004; |
| | | public readonly static string USER_ACCOUNT = Application.dataPath + "UserAccount"; |
| | | public readonly static string USER_PASSWORD = Application.dataPath + "UserPassword"; |
| | | |
| | | public bool sdkLogined |
| | | { |
| | | get; |
| | | set; |
| | | } = false; |
| | | |
| | | public bool reconnectBackGround |
| | | { |
| | | get; |
| | | set; |
| | | } = false; |
| | | |
| | | public bool onCreateRole |
| | | { |
| | | get; |
| | | set; |
| | | } = false; |
| | | |
| | | public bool busy |
| | | { |
| | | get; |
| | | set; |
| | | } = false; |
| | | |
| | | int ServerListLoop = 200; //秒:在登录界面请求服务器列表的间隔 |
| | | long LastLoopSecond = 0; //上一次的请求时间 100纳秒单位 |
| | | |
| | | public SDKUtils.FP_LoginOk sdkLoginResult; |
| | | public SDKUtils.FP_CheckIDAuthentication sdkIDCheckIDAuthentication; |
| | | |
| | | public string localSaveAccountName |
| | | { |
| | | get { return LocalSave.GetString(USER_ACCOUNT); } |
| | | set { LocalSave.SetString(USER_ACCOUNT, value); } |
| | | } |
| | | |
| | | public event Action<bool> registerResultEvent; |
| | | public event Action accountBindOkEvent; |
| | | public event Action loginErrorEvent; //游戏启动后表格加载 模块加载失败的提示 |
| | | public string loginErrorInfo; |
| | | |
| | | public string ipBuf { get; private set; } |
| | | public int portBuf { get; private set; } |
| | | public int gamePortBuf { get; private set; } |
| | | public string accountBuf { get; private set; } |
| | | public string passwordBuf { get; private set; } |
| | | |
| | | public bool isLogined { get; set; } |
| | | |
| | | public override void Init() |
| | | { |
| | | SDKUtils.Instance.onFreePlatformLoginOk += OnSDKAccountLoginOk; |
| | | SDKUtils.Instance.onFreePlatformLogoutOk += OnSDKAccountLoginOutOk; |
| | | SDKUtils.Instance.onFreePlatformBindOk += OnSDKAccountBindOk; |
| | | |
| | | LaunchInHot.Instance.OnApplicationOut += OnApplicationOut; |
| | | } |
| | | |
| | | public override void Release() |
| | | { |
| | | SDKUtils.Instance.onFreePlatformLoginOk -= OnSDKAccountLoginOk; |
| | | SDKUtils.Instance.onFreePlatformLogoutOk -= OnSDKAccountLoginOutOk; |
| | | SDKUtils.Instance.onFreePlatformBindOk -= OnSDKAccountBindOk; |
| | | |
| | | LaunchInHot.Instance.OnApplicationOut -= OnApplicationOut; |
| | | } |
| | | |
| | | private void OnSDKAccountLoginOk(SDKUtils.FP_LoginOk _result) |
| | | { |
| | | sdkLogined = true; |
| | | sdkLoginResult = _result; |
| | | |
| | | if (!DebugUtility.Instance.isWhiteListAccount) |
| | | { |
| | | DebugUtility.Instance.RequestWhiteListAuthority(sdkLoginResult.account); |
| | | } |
| | | |
| | | ServerListCenter.Instance.RequestServerListPlayer(sdkLoginResult.account); |
| | | SDKUtils.Instance.MakeKeyAndVisible(); |
| | | |
| | | // TODO YYL |
| | | // OperationLogCollect.Instance.RecordLauchEvent(5); |
| | | |
| | | GameNotice.OpenGameNotice(); |
| | | } |
| | | |
| | | private void OnSDKAccountLoginOutOk() |
| | | { |
| | | sdkLogined = false; |
| | | sdkLoginResult = default(SDKUtils.FP_LoginOk); |
| | | GameNetSystem.Instance.LoginOut(); |
| | | } |
| | | |
| | | private void OnSDKAccountBindOk() |
| | | { |
| | | sdkLoginResult.phone = 1; |
| | | if (accountBindOkEvent != null) |
| | | { |
| | | accountBindOkEvent(); |
| | | } |
| | | } |
| | | |
| | | private void OnGetIDAuthenticationInfo(SDKUtils.FP_CheckIDAuthentication _info) |
| | | { |
| | | sdkIDCheckIDAuthentication = _info; |
| | | } |
| | | |
| | | public void AccountLogin(string _account, string _ip, int _port, int _gamePort) |
| | | { |
| | | Debug.LogFormat("账号登录, account:{0} ; ip:{1} ; port:{2} ; gamePort:{3}", _account, _ip, _port, _gamePort); |
| | | isLogined = true; |
| | | if (Application.internetReachability == NetworkReachability.NotReachable) |
| | | { |
| | | ConfirmCancel.ShowPopConfirm( |
| | | Language.Get("Mail101"), |
| | | Language.Get("L1116"), |
| | | () => { } |
| | | ); |
| | | return; |
| | | } |
| | | |
| | | if (busy) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | busy = true; |
| | | |
| | | try |
| | | { |
| | | reconnectBackGround = false; |
| | | accountBuf = _account; |
| | | localSaveAccountName = accountBuf; |
| | | ipBuf = _ip; |
| | | portBuf = _port; |
| | | gamePortBuf = _gamePort; |
| | | |
| | | ConnectGameServer(ipBuf, gamePortBuf); |
| | | |
| | | GameNetSystem.Instance.OnAccountLogin(); |
| | | NetLinkWin.Show(); |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | | Debug.Log(ex); |
| | | busy = false; |
| | | } |
| | | |
| | | } |
| | | |
| | | public void AccountLogin(string _ip, int _port, int _gamePort) |
| | | { |
| | | if (sdkLogined) |
| | | { |
| | | AccountLogin(sdkLoginResult.account, _ip, _port, _gamePort); |
| | | } |
| | | else |
| | | { |
| | | SDKUtils.Instance.FreePlatformLogin(); |
| | | } |
| | | } |
| | | |
| | | public void ReAccountLogin() |
| | | { |
| | | if (busy) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | busy = true; |
| | | reconnectBackGround = true; |
| | | |
| | | try |
| | | { |
| | | ConnectGameServer(ipBuf, gamePortBuf); |
| | | NetLinkWin.Show(); |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | | Debug.Log(ex); |
| | | busy = false; |
| | | } |
| | | } |
| | | |
| | | private void OnAccountLogin(bool _ok, string _result) |
| | | { |
| | | if (!_ok) |
| | | { |
| | | busy = false; |
| | | Debug.LogError(_result); |
| | | NetLinkWin.Hide(); |
| | | return; |
| | | } |
| | | |
| | | if (string.IsNullOrEmpty(_result)) |
| | | { |
| | | busy = false; |
| | | ServerTipDetails.DisplayNormalTip(Language.Get("L1117")); |
| | | NetLinkWin.Hide(); |
| | | return; |
| | | } |
| | | |
| | | var stringSet = _result.Split('|'); |
| | | if (stringSet[0] != "OK") |
| | | { |
| | | if (stringSet.Length > 1) |
| | | { |
| | | ServerTipDetails.DisplayNormalTip(stringSet[1]); |
| | | } |
| | | |
| | | busy = false; |
| | | NetLinkWin.Hide(); |
| | | return; |
| | | } |
| | | |
| | | localSaveAccountName = accountBuf; |
| | | try |
| | | { |
| | | ConnectGameServer(ipBuf, gamePortBuf); |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | | busy = false; |
| | | Debug.Log(ex); |
| | | } |
| | | } |
| | | |
| | | |
| | | void ConnectGameServer(string _ip, int _port) |
| | | { |
| | | GameNetSystem.Instance.BeginConnectGameServer(_ip, _port, OnGameServerConnected); |
| | | } |
| | | |
| | | private void OnGameServerConnected(bool ok) |
| | | { |
| | | if (ok) |
| | | { |
| | | var sendInfo = new C0123_tagCClientPackVersion(); |
| | | sendInfo.Version = DwVersionNo; |
| | | GameNetSystem.Instance.SendInfo(sendInfo); |
| | | } |
| | | else |
| | | { |
| | | busy = false; |
| | | } |
| | | } |
| | | |
| | | |
| | | public void AccessLogin(H0101_tagServerPrepared _serverInfo) |
| | | { |
| | | GameNetSystem.Instance.SendInfo(Get0101SendPackage(_serverInfo)); // 登录 |
| | | } |
| | | |
| | | public void CheckClientVersion() |
| | | { |
| | | var sendInfo = new C010D_tagCClientVersion(); |
| | | sendInfo.Version = "10.1000.1"; |
| | | GameNetSystem.Instance.SendInfo(sendInfo); |
| | | } |
| | | |
| | | private void OnApplicationOut() |
| | | { |
| | | var sendInfo = new C0103_tagCPlayerLogOut(); |
| | | sendInfo.Type = 1; |
| | | GameNetSystem.Instance.SendInfo(sendInfo); |
| | | } |
| | | |
| | | public void RequestServerListLoop() |
| | | { |
| | | long nowTick = DateTime.Now.Ticks; |
| | | if (LastLoopSecond == 0) |
| | | { |
| | | LastLoopSecond = nowTick; |
| | | return; |
| | | } |
| | | if ((nowTick - LastLoopSecond) / 10000000 > ServerListLoop) |
| | | { |
| | | Debug.Log("定时请求服务器列表"); |
| | | ServerListCenter.Instance.RequestServerCommonList(); |
| | | LastLoopSecond = nowTick; |
| | | } |
| | | } |
| | | |
| | | public C0101_tagCPlayerLogin Get0101SendPackage(H0101_tagServerPrepared _serverInfo) |
| | | { |
| | | var send = new C0101_tagCPlayerLogin(); |
| | | switch (VersionConfig.Get().versionAuthority) |
| | | { |
| | | case VersionAuthority.InterTest: |
| | | send.IDType = 1; |
| | | send.AccID = accountBuf; |
| | | if (sdkLoginResult == null) |
| | | send.Password = "111"; |
| | | else |
| | | send.Password = sdkLoginResult.token; |
| | | send.MAC = DeviceUtility.GetMac(); |
| | | send.Version = _serverInfo.Version; |
| | | send.LineNO = 255; |
| | | send.AppID = VersionConfig.Get().appId; |
| | | send.AccountID = 1000;// 内部登陆的时候的id |
| | | send.TokenExpire = "1519750743000";// 内部登陆的时长,无所谓的 |
| | | send.Phone = 0; |
| | | send.ServerID = (uint)ServerListCenter.Instance.currentServer.region_flag; |
| | | send.Adult = 1; |
| | | send.ExtraLen = 0; |
| | | send.Extra = ""; |
| | | break; |
| | | case VersionAuthority.Release: |
| | | send.Extra = VersionConfig.Get().SpID + "|" + SDKUtils.Instance.Device.uniqueID; |
| | | send.ExtraLen = (ushort)send.Extra.Length; |
| | | if (SDKUtils.Instance.ChannelPlatform == SDKUtils.E_ChannelPlatform.Free) |
| | | { |
| | | send.IDType = 1; |
| | | send.Password = sdkLoginResult.token; |
| | | } |
| | | else if (SDKUtils.Instance.ChannelPlatform == SDKUtils.E_ChannelPlatform.Quick) |
| | | { |
| | | send.IDType = 10; |
| | | send.Extra += ("|" + sdkLoginResult.token + "|" + sdkLoginResult.qkUserName); |
| | | send.ExtraLen = (ushort)send.Extra.Length; |
| | | } |
| | | else if (SDKUtils.Instance.ChannelPlatform == SDKUtils.E_ChannelPlatform.Hy || |
| | | SDKUtils.Instance.ChannelPlatform == SDKUtils.E_ChannelPlatform.hygt || |
| | | SDKUtils.Instance.ChannelPlatform == SDKUtils.E_ChannelPlatform.newyn || |
| | | SDKUtils.Instance.ChannelPlatform == SDKUtils.E_ChannelPlatform.en |
| | | ) |
| | | { |
| | | send.IDType = (byte)SDKUtils.Instance.ChannelPlatform; |
| | | send.Extra += ("|" + sdkLoginResult.token + "|" + sdkLoginResult.qkUserName); |
| | | send.ExtraLen = (ushort)send.Extra.Length; |
| | | } |
| | | |
| | | send.AccID = sdkLoginResult.account; |
| | | |
| | | var deviceInfo = DeviceUtility.GetDeviceModel(); |
| | | deviceInfo.Replace(" ", "").Replace("=", "").Replace("%", "").Replace("-", "").Replace("|",""); |
| | | var versionStr = StringUtility.Contact(VersionConfig.Get().version, "_", VersionConfig.Get().buildIndex, "_", deviceInfo); |
| | | |
| | | send.Extra += ("|" + versionStr.Substring(0, Math.Min(24, versionStr.Length))); |
| | | Debug.Log("=====> extra: " + send.Extra); |
| | | send.ExtraLen = (ushort)send.Extra.Length; |
| | | send.MAC = DeviceUtility.GetMac(); |
| | | send.Version = _serverInfo.Version; |
| | | send.LineNO = 255; |
| | | send.AppID = VersionConfig.Get().appId; |
| | | send.AccountID = (uint)sdkLoginResult.accountID; |
| | | send.TokenExpire = sdkLoginResult.tokenExpire; |
| | | if (SDKUtils.Instance.ChannelPlatform == SDKUtils.E_ChannelPlatform.Sp) |
| | | { |
| | | send.TokenExpire = SDKUtils.Instance.FreePlatformInfo.timeStamp; |
| | | } |
| | | send.Phone = (byte)sdkLoginResult.phone; |
| | | send.ServerID = (uint)ServerListCenter.Instance.currentServer.region_flag; |
| | | if (sdkIDCheckIDAuthentication.type == "1") |
| | | { |
| | | send.Adult = 1; |
| | | } |
| | | else if (sdkIDCheckIDAuthentication.type == "2") |
| | | { |
| | | send.Adult = MathUtility.CheckAdult(sdkIDCheckIDAuthentication.card_id) ? (byte)1 : (byte)0; |
| | | } |
| | | else |
| | | { |
| | | send.Adult = 0; |
| | | } |
| | | break; |
| | | } |
| | | |
| | | return send; |
| | | } |
| | | } |