Main/System/Main/PlayerMainDate.cs
@@ -49,6 +49,14 @@ public void PowerAdd(long power) { if (UIManager.Instance.IsOpened<NewBieWin>() ) { if (UIManager.Instance.GetUI<NewBieWin>().IsFuncOpenGuide()) { return; } } if (prowBool) { prowNum = power; @@ -104,7 +112,7 @@ return; } if (hero.IsInTeamByTeamType(TeamType.Story)) if (hero.IsInTeamByTeamType(BattlePreSetType.Story)) { return; }