yyl
7 天以前 a8f9677ac1f8e5190b450c68121ef9537dfdea53
Main/System/BattleDetail/BattleDetailWin.cs
@@ -75,7 +75,7 @@
        for (int i = 0; i < infos.Count; i++)
        {
            BattleDetailHeroInfo nowInfo = infos[i];
            ulong nowValue = nowInfo.AtkHurt + nowInfo.DefHurt + nowInfo.CureHP;
            ulong nowValue = (ulong)nowInfo.AtkHurt + (ulong)nowInfo.DefHurt + (ulong)nowInfo.CureHP;
            if (nowValue > mvpScore)
            {
                mvpIndex = i;
@@ -96,12 +96,12 @@
        for (int i = 0; i < infos.Count; i++)
        {
            BattleDetailHeroInfo nowInfo = infos[i];
            if (nowInfo.AtkHurt > maxAtk)
                maxAtk = nowInfo.AtkHurt;
            if (nowInfo.DefHurt > maxDef)
                maxDef = nowInfo.DefHurt;
            if (nowInfo.CureHP > maxCure)
                maxCure = nowInfo.CureHP;
            if ((ulong)nowInfo.AtkHurt > maxAtk)
                maxAtk = (ulong)nowInfo.AtkHurt;
            if ((ulong)nowInfo.DefHurt > maxDef)
                maxDef = (ulong)nowInfo.DefHurt;
            if ((ulong)nowInfo.CureHP > maxCure)
                maxCure = (ulong)nowInfo.CureHP;
        }
    }
}