yyl
8 天以前 ab19ea6d65e5fca061b6b4141f64753a35840a6b
Main/Config/Configs/SkillConfig.cs
@@ -1,6 +1,6 @@
//--------------------------------------------------------
//    [Author]:           YYL
//    [  Date ]:           2025年10月27日
//    [  Date ]:           Monday, October 27, 2025
//--------------------------------------------------------
using System.Collections.Generic;
@@ -32,7 +32,7 @@
   public int TagCount;
   public int HappenRate;
   public int CoolDownTime;
   public int BuffStateLimit;
   public int[] BuffStateLimit;
   public int BuffState;
   public int FightPower;
   public string SkillMotionName;
@@ -104,7 +104,19 @@
         int.TryParse(tables[15],out CoolDownTime); 
         int.TryParse(tables[16],out BuffStateLimit);
         if (tables[16].Contains("["))
         {
            BuffStateLimit = JsonMapper.ToObject<int[]>(tables[16]);
         }
         else
         {
            string[] BuffStateLimitStringArray = tables[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            BuffStateLimit = new int[BuffStateLimitStringArray.Length];
            for (int i=0;i<BuffStateLimitStringArray.Length;i++)
            {
                int.TryParse(BuffStateLimitStringArray[i],out BuffStateLimit[i]);
            }
         }
         int.TryParse(tables[17],out BuffState);