Main/System/InternalAffairs/GoldRushManager.cs
@@ -7,7 +7,6 @@
//淘金功能
public class GoldRushManager : GameSystemManager<GoldRushManager>
{
    public const int funcID = 8;
    int campUnlockState;
    int workerUnlockState;
    public int panningCnt;  //累计总次数
@@ -503,6 +502,9 @@
    void UpdateRedpoint()
    {
        if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.GoldRush))
            return;
        if (CheckCanUnLockWorker())
        {
            workerRedpoint.state = RedPointState.Simple;