Main/System/InternalAffairs/GoldRushManager.cs
@@ -7,7 +7,6 @@ //淘金功能 public class GoldRushManager : GameSystemManager<GoldRushManager> { public const int funcID = 8; int campUnlockState; int workerUnlockState; public int panningCnt; //累计总次数 @@ -503,6 +502,9 @@ void UpdateRedpoint() { if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.GoldRush)) return; if (CheckCanUnLockWorker()) { workerRedpoint.state = RedPointState.Simple;