Main/System/Arena/ArenaManager.cs
@@ -311,7 +311,7 @@ var arenaDefenseTeam = TeamManager.Instance.GetTeam(BattlePreSetType.Arena); return arenaDefenseTeam.IsEmpty() || arenaDefenseTeam.GetTeamHeroCount() <= 0 ? PlayerDatas.Instance.baseData.FightPower : FightPowerManager.Instance.GetTeamFightPower(TeamManager.Instance.GetTeamID((int)BattlePreSetType.Arena), false); FightPowerManager.Instance.GetTeamFightPower(TeamManager.Instance.GetTeamID(BattlePreSetType.Arena), false); } }