yyl
2026-04-28 ad3ac1661daaf4b445914f87009d3d88c990f040
Main/Core/GameEngine/Launch/AssetBundleInitTask.cs
@@ -36,9 +36,10 @@
    public override void End()
    {
        expectTime = timer;
        expectTime = timer;
        // UILoader.LoadWindowAsync("LaunchBackGroundWin", null);
        Debug.LogFormat("{0}执行时长:{1};", this.GetType().Name, timer);
        OperationLogCollect.Instance.RecordLauchEvent(15);
    }
    public override void Update()