Main/Core/GameEngine/Launch/SDKInitedTask.cs @@ -32,6 +32,7 @@ var memory = 2048; DeviceUtility.GetCpuAndMemory(out cpu, out memory); Debug.LogFormat("获得机器信息:cpu {0}----内存 {1}", cpu, memory); OperationLogCollect.Instance.RecordLauchEvent(11); }