yyl
2026-04-28 ad3ac1661daaf4b445914f87009d3d88c990f040
Main/System/AssetVersion/InGameDownLoad.cs
@@ -95,6 +95,13 @@
        DownloadHotMgr.MaxDownLoadTask = GetMaxTask();
    }
    public async UniTask  OnPlayerLoginOk()
    {
        await UniTask.Delay(1000);
        OnPlayerLevelChange(PlayerDataType.LV);
    }
    private void LateUpdate()
    {
        if (state == State.None || state == State.Award || state == State.Completed)
@@ -564,8 +571,8 @@
        {
            case PlayerDataType.LV:
                var level = PlayerDatas.Instance.baseData.LV;
                var count = GeneralDefine.inGameDownLoadLevelCheckPoints.Count;
                var lastLevelCheckPoint = GeneralDefine.inGameDownLoadLevelCheckPoints[count - 1];
                // var count = GeneralDefine.inGameDownLoadLevelCheckPoints.Count;
                // var lastLevelCheckPoint = GeneralDefine.inGameDownLoadLevelCheckPoints[count - 1];
                if (GeneralDefine.inGameDownLoadLevelCheckPoints.Contains(level) || IsHighLevelPlayer())
                {
                    if (CheckDominantDownLoad())