yyl
2026-04-28 ad3ac1661daaf4b445914f87009d3d88c990f040
Main/System/HeroUI/HeroTrainWin.cs
@@ -515,9 +515,12 @@
    void RefreshAttr()
    {
        inheritAttrText[0].text = PlayerPropertyConfig.GetFullDescription(new Int2(PlayerPropertyConfig.inheritAttrs[0], hero.heroConfig.AtkInheritPer));
        inheritAttrText[1].text = PlayerPropertyConfig.GetFullDescription(new Int2(PlayerPropertyConfig.inheritAttrs[1], hero.heroConfig.DefInheritPer));
        inheritAttrText[2].text = PlayerPropertyConfig.GetFullDescription(new Int2(PlayerPropertyConfig.inheritAttrs[2], hero.heroConfig.HPInheritPer));
        inheritAttrText[0].text = PlayerPropertyConfig.GetFullDescription(new Int2(PlayerPropertyConfig.inheritAttrs[0],
            hero.GetInheritAttrPerByInheritID(PlayerPropertyConfig.inheritAttrs[0])));
        inheritAttrText[1].text = PlayerPropertyConfig.GetFullDescription(new Int2(PlayerPropertyConfig.inheritAttrs[1],
            hero.GetInheritAttrPerByInheritID(PlayerPropertyConfig.inheritAttrs[1])));
        inheritAttrText[2].text = PlayerPropertyConfig.GetFullDescription(new Int2(PlayerPropertyConfig.inheritAttrs[2],
            hero.GetInheritAttrPerByInheritID(PlayerPropertyConfig.inheritAttrs[2])));
        //上阵属性
        int valuePer = hero.GetAddPer();