Main/System/Main/MainWin.cs
@@ -1,9 +1,9 @@ using System; using System.Collections; using System.Collections.Generic; using Cysharp.Threading.Tasks; using UnityEngine; using UnityEngine.UI; using Cysharp.Threading.Tasks; /// <summary> /// 游戏主界面底部功能按钮 @@ -41,6 +41,7 @@ protected override void InitComponent() { base.InitComponent(); InGameDownLoad.Instance.OnPlayerLoginOk().Forget(); avatarCell.SetOnLoaded(() => { avatarCell.redpoint.redpointId = MainRedDot.PhantasmPavilionRepoint;