Main/System/InternalAffairs/GoldRushWorkCell.cs
@@ -76,7 +76,7 @@ if (i < workCnt) { heroModels[i].SetActive(true); var skinID = GoldRushManager.Instance.skinIDs[(goldID % skinCnt + i) % skinCnt]; var skinID = GoldRushManager.Instance.GetWorkerSkinID(campID, i); heroModels[i].Create(skinID, 0.5f); } else