Main/Core/GameEngine/Launch/InitSettingTask.cs
@@ -14,7 +14,7 @@ { ShaderUtility.InitGlobalParams(); SoundPlayer.CreateSoundPlayer(); SoundPlayer.Instance.PlayLoginMusic(); //SoundPlayer.Instance.PlayLoginMusic(); SystemSetting.Instance.SetSoundVolume(SystemSetting.Instance.GetSoundVolume()); SystemSetting.Instance.SetSoundEffect(SystemSetting.Instance.GetSoundEffect()); @@ -30,7 +30,6 @@ //ExceptionCatcher.Init(); //ExceptionCatcher.Catch(); // TODO YYL 如果没有 GlobalTimeEvent的话需要在场景加载的时候去加一个 GlobalTimeEvent.Instance.Begin(); PackageRegedit.Init(); Clock.Init();