Main/Core/GameEngine/Player/PlayerDatas.cs
@@ -38,7 +38,7 @@ public event Action<long> spNewGetEvent; private Dictionary<PlayerDataType, ulong> PlayerDataDict = new Dictionary<PlayerDataType, ulong>(); private Dictionary<PlayerDataType, long> PlayerDataDict = new Dictionary<PlayerDataType, long>(); public void InitPlayerData(H0102_tagCDBPlayer data) { @@ -526,9 +526,9 @@ } } public ulong GetPlayerDataByType(PlayerDataType type) public long GetPlayerDataByType(PlayerDataType type) { ulong value = 0; long value = 0; PlayerDataDict.TryGetValue(type, out value); return value; }