Main/System/KnapSack/Logic/ItemModel.cs
@@ -1,5 +1,6 @@ using System; using System.Collections.Generic; using UnityEngine; public class ItemModel @@ -76,6 +77,11 @@ itemInfo = info; config = ItemConfig.Get(info.itemId); if (config == null) { Debug.LogErrorFormat("ItemConfig.Get({0}) is null", info.itemId); return; } useDataDict = ConfigParse.Analysis(info.userData); var customCount = GetUseDataFirstValue((int)ItemUseDataKey.itemCount);