Main/System/Battle/Skill/RebornSkill.cs
@@ -22,7 +22,7 @@
         BattleObject targetObj = battleField.battleObjMgr.GetBattleObject((int)hitInfo.ObjID);
         if (targetObj != null)
         {
            targetObj.battleField.battleEffectMgr.PlayEffect(targetObj, BattleConst.RebornEffectID, targetObj.heroRectTrans, targetObj.Camp);
            targetObj.battleField.battleEffectMgr.PlayEffect(targetObj, BattleConst.RebornEffectID, targetObj.heroRectTrans, targetObj.Camp, targetObj.teamHero.modelScale);
            // B427中 tagSCUseSkillHurt 为复活的目标,  HurtHP、HurtHPEx - 复活回血, CurHP、CurHPEx - 复活后的血量
            targetObj.OnReborn(hitInfo);
         }