| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: YYL |
| | | // [ Date ]: Friday, June 27, 2025 |
| | | //-------------------------------------------------------- |
| | | |
| | | using System.Collections.Generic; |
| | | using System.IO; |
| | | using System.Threading; |
| | | using System; |
| | | using UnityEngine; |
| | | using LitJson; |
| | | |
| | | public partial class ChestsAwardConfig : ConfigBase<int, ChestsAwardConfig> |
| | | { |
| | | |
| | | public int ID; |
| | | public int BoxID; |
| | | public int BoxLV; |
| | | public string SelectList; |
| | | public string FixedItem; |
| | | public string Probability1; |
| | | public string Probability2; |
| | | public string JobItem; |
| | | |
| | | public override int LoadKey(string _key) |
| | | { |
| | | int key = GetKey(_key); |
| | | return key; |
| | | } |
| | | |
| | | public override void LoadConfig(string input) |
| | | { |
| | | try { |
| | | string[] tables = input.Split('\t'); |
| | | int.TryParse(tables[0],out ID); |
| | | |
| | | int.TryParse(tables[1],out BoxID); |
| | | |
| | | int.TryParse(tables[2],out BoxLV); |
| | | |
| | | SelectList = tables[3]; |
| | | |
| | | FixedItem = tables[4]; |
| | | |
| | | Probability1 = tables[5]; |
| | | |
| | | Probability2 = tables[6]; |
| | | |
| | | JobItem = tables[7]; |
| | | } |
| | | catch (Exception exception) |
| | | { |
| | | Debug.LogError(exception); |
| | | } |
| | | } |
| | | } |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: 2025年7月26日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | | using System;
|
| | | using UnityEngine;
|
| | | using LitJson;
|
| | |
|
| | | public partial class ChestsAwardConfig : ConfigBase<int, ChestsAwardConfig>
|
| | | {
|
| | |
|
| | | public int ID;
|
| | | public int BoxID;
|
| | | public int BoxLV;
|
| | | public string SelectList;
|
| | | public string FixedItem;
|
| | | public string Probability1;
|
| | | public string Probability2;
|
| | | public string JobItem;
|
| | |
|
| | | public override int LoadKey(string _key)
|
| | | {
|
| | | int key = GetKey(_key);
|
| | | return key;
|
| | | }
|
| | |
|
| | | public override void LoadConfig(string input)
|
| | | {
|
| | | try {
|
| | | string[] tables = input.Split('\t');
|
| | | int.TryParse(tables[0],out ID); |
| | |
|
| | | int.TryParse(tables[1],out BoxID); |
| | |
|
| | | int.TryParse(tables[2],out BoxLV); |
| | |
|
| | | SelectList = tables[3];
|
| | |
|
| | | FixedItem = tables[4];
|
| | |
|
| | | Probability1 = tables[5];
|
| | |
|
| | | Probability2 = tables[6];
|
| | |
|
| | | JobItem = tables[7];
|
| | | }
|
| | | catch (Exception exception)
|
| | | {
|
| | | Debug.LogError(exception);
|
| | | }
|
| | | }
|
| | | }
|