| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: YYL |
| | | // [ Date ]: Friday, June 27, 2025 |
| | | //-------------------------------------------------------- |
| | | |
| | | using System.Collections.Generic; |
| | | using System.IO; |
| | | using System.Threading; |
| | | using System; |
| | | using UnityEngine; |
| | | using LitJson; |
| | | |
| | | public partial class DienstgradConfig : ConfigBase<int, DienstgradConfig> |
| | | { |
| | | |
| | | public int ID; |
| | | public string Name; |
| | | public int Type; |
| | | public int Prescription; |
| | | public string OutTimeDesc; |
| | | public int[] LightType; |
| | | public int[] LightAttribute; |
| | | public string Image; |
| | | public string Content; |
| | | public int[] Skills; |
| | | public int gotoId; |
| | | public int missionId; |
| | | public int order; |
| | | |
| | | public override int LoadKey(string _key) |
| | | { |
| | | int key = GetKey(_key); |
| | | return key; |
| | | } |
| | | |
| | | public override void LoadConfig(string input) |
| | | { |
| | | try { |
| | | string[] tables = input.Split('\t'); |
| | | int.TryParse(tables[0],out ID); |
| | | |
| | | Name = tables[1]; |
| | | |
| | | int.TryParse(tables[2],out Type); |
| | | |
| | | int.TryParse(tables[3],out Prescription); |
| | | |
| | | OutTimeDesc = tables[4]; |
| | | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: 2025年7月26日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | | using System;
|
| | | using UnityEngine;
|
| | | using LitJson;
|
| | |
|
| | | public partial class DienstgradConfig : ConfigBase<int, DienstgradConfig>
|
| | | {
|
| | |
|
| | | public int ID;
|
| | | public string Name;
|
| | | public int Type;
|
| | | public int Prescription;
|
| | | public string OutTimeDesc;
|
| | | public int[] LightType;
|
| | | public int[] LightAttribute;
|
| | | public string Image;
|
| | | public string Content;
|
| | | public int[] Skills;
|
| | | public int gotoId;
|
| | | public int missionId;
|
| | | public int order;
|
| | |
|
| | | public override int LoadKey(string _key)
|
| | | {
|
| | | int key = GetKey(_key);
|
| | | return key;
|
| | | }
|
| | |
|
| | | public override void LoadConfig(string input)
|
| | | {
|
| | | try {
|
| | | string[] tables = input.Split('\t');
|
| | | int.TryParse(tables[0],out ID); |
| | |
|
| | | Name = tables[1];
|
| | |
|
| | | int.TryParse(tables[2],out Type); |
| | |
|
| | | int.TryParse(tables[3],out Prescription); |
| | |
|
| | | OutTimeDesc = tables[4];
|
| | |
|
| | | if (tables[5].Contains("[")) |
| | | { |
| | | LightType = JsonMapper.ToObject<int[]>(tables[5]); |
| | |
| | | { |
| | | int.TryParse(LightTypeStringArray[i],out LightType[i]); |
| | | } |
| | | } |
| | | |
| | | }
|
| | |
|
| | | if (tables[6].Contains("[")) |
| | | { |
| | | LightAttribute = JsonMapper.ToObject<int[]>(tables[6]); |
| | |
| | | { |
| | | int.TryParse(LightAttributeStringArray[i],out LightAttribute[i]); |
| | | } |
| | | } |
| | | |
| | | Image = tables[7]; |
| | | |
| | | Content = tables[8]; |
| | | |
| | | }
|
| | |
|
| | | Image = tables[7];
|
| | |
|
| | | Content = tables[8];
|
| | |
|
| | | if (tables[9].Contains("[")) |
| | | { |
| | | Skills = JsonMapper.ToObject<int[]>(tables[9]); |
| | |
| | | { |
| | | int.TryParse(SkillsStringArray[i],out Skills[i]); |
| | | } |
| | | } |
| | | |
| | | int.TryParse(tables[10],out gotoId); |
| | | |
| | | int.TryParse(tables[11],out missionId); |
| | | |
| | | int.TryParse(tables[12],out order); |
| | | } |
| | | catch (Exception exception) |
| | | { |
| | | Debug.LogError(exception); |
| | | } |
| | | } |
| | | } |
| | | }
|
| | |
|
| | | int.TryParse(tables[10],out gotoId); |
| | |
|
| | | int.TryParse(tables[11],out missionId); |
| | |
|
| | | int.TryParse(tables[12],out order); |
| | | }
|
| | | catch (Exception exception)
|
| | | {
|
| | | Debug.LogError(exception);
|
| | | }
|
| | | }
|
| | | }
|