| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: YYL |
| | | // [ Date ]: Friday, June 27, 2025 |
| | | //-------------------------------------------------------- |
| | | |
| | | using System.Collections.Generic; |
| | | using System.IO; |
| | | using System.Threading; |
| | | using System; |
| | | using UnityEngine; |
| | | using LitJson; |
| | | |
| | | public partial class HeroAwakeConfig : ConfigBase<int, HeroAwakeConfig> |
| | | { |
| | | |
| | | public int TalentAwakeID; |
| | | public int HeroID; |
| | | public int AwakeLV; |
| | | public int[] AttrIDList; |
| | | public int[] AttrValueList; |
| | | public int SkillID; |
| | | public int UnlockTalentSlot; |
| | | public int AddStarUpper; |
| | | |
| | | public override int LoadKey(string _key) |
| | | { |
| | | int key = GetKey(_key); |
| | | return key; |
| | | } |
| | | |
| | | public override void LoadConfig(string input) |
| | | { |
| | | try { |
| | | string[] tables = input.Split('\t'); |
| | | int.TryParse(tables[0],out TalentAwakeID); |
| | | |
| | | int.TryParse(tables[1],out HeroID); |
| | | |
| | | int.TryParse(tables[2],out AwakeLV); |
| | | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: 2025年7月26日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | | using System;
|
| | | using UnityEngine;
|
| | | using LitJson;
|
| | |
|
| | | public partial class HeroAwakeConfig : ConfigBase<int, HeroAwakeConfig>
|
| | | {
|
| | |
|
| | | public int TalentAwakeID;
|
| | | public int HeroID;
|
| | | public int AwakeLV;
|
| | | public int[] AttrIDList;
|
| | | public int[] AttrValueList;
|
| | | public int SkillID;
|
| | | public int UnlockTalentSlot;
|
| | | public int AddStarUpper;
|
| | |
|
| | | public override int LoadKey(string _key)
|
| | | {
|
| | | int key = GetKey(_key);
|
| | | return key;
|
| | | }
|
| | |
|
| | | public override void LoadConfig(string input)
|
| | | {
|
| | | try {
|
| | | string[] tables = input.Split('\t');
|
| | | int.TryParse(tables[0],out TalentAwakeID); |
| | |
|
| | | int.TryParse(tables[1],out HeroID); |
| | |
|
| | | int.TryParse(tables[2],out AwakeLV); |
| | |
|
| | | if (tables[3].Contains("[")) |
| | | { |
| | | AttrIDList = JsonMapper.ToObject<int[]>(tables[3]); |
| | |
| | | { |
| | | int.TryParse(AttrIDListStringArray[i],out AttrIDList[i]); |
| | | } |
| | | } |
| | | |
| | | }
|
| | |
|
| | | if (tables[4].Contains("[")) |
| | | { |
| | | AttrValueList = JsonMapper.ToObject<int[]>(tables[4]); |
| | |
| | | { |
| | | int.TryParse(AttrValueListStringArray[i],out AttrValueList[i]); |
| | | } |
| | | } |
| | | |
| | | int.TryParse(tables[5],out SkillID); |
| | | |
| | | int.TryParse(tables[6],out UnlockTalentSlot); |
| | | |
| | | int.TryParse(tables[7],out AddStarUpper); |
| | | } |
| | | catch (Exception exception) |
| | | { |
| | | Debug.LogError(exception); |
| | | } |
| | | } |
| | | } |
| | | }
|
| | |
|
| | | int.TryParse(tables[5],out SkillID); |
| | |
|
| | | int.TryParse(tables[6],out UnlockTalentSlot); |
| | |
|
| | | int.TryParse(tables[7],out AddStarUpper); |
| | | }
|
| | | catch (Exception exception)
|
| | | {
|
| | | Debug.LogError(exception);
|
| | | }
|
| | | }
|
| | | }
|