| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: YYL |
| | | // [ Date ]: Friday, June 27, 2025 |
| | | //-------------------------------------------------------- |
| | | |
| | | using System.Collections.Generic; |
| | | using System.IO; |
| | | using System.Threading; |
| | | using System; |
| | | using UnityEngine; |
| | | using LitJson; |
| | | |
| | | public partial class PlayerFaceConfig : ConfigBase<int, PlayerFaceConfig> |
| | | { |
| | | |
| | | public int FaceID; |
| | | public string Name; |
| | | public int[] JobShowList; |
| | | public int UnlockDefault; |
| | | public int ExpireMinutes; |
| | | public int CustomPlayerID; |
| | | public string Image; |
| | | public int BgColor; |
| | | public int EffectID; |
| | | public int[][] UnlockNeedItemList; |
| | | public int[] LightAttrType; |
| | | public int[] LightAttrValue; |
| | | public int LightFightPower; |
| | | public string Descriptive; |
| | | |
| | | public override int LoadKey(string _key) |
| | | { |
| | | int key = GetKey(_key); |
| | | return key; |
| | | } |
| | | |
| | | public override void LoadConfig(string input) |
| | | { |
| | | try { |
| | | string[] tables = input.Split('\t'); |
| | | int.TryParse(tables[0],out FaceID); |
| | | |
| | | Name = tables[1]; |
| | | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: 2025年7月26日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | | using System;
|
| | | using UnityEngine;
|
| | | using LitJson;
|
| | |
|
| | | public partial class PlayerFaceConfig : ConfigBase<int, PlayerFaceConfig>
|
| | | {
|
| | |
|
| | | public int FaceID;
|
| | | public string Name;
|
| | | public int[] JobShowList;
|
| | | public int UnlockDefault;
|
| | | public int ExpireMinutes;
|
| | | public int CustomPlayerID;
|
| | | public string Image;
|
| | | public int BgColor;
|
| | | public int EffectID;
|
| | | public int[][] UnlockNeedItemList;
|
| | | public int[] LightAttrType;
|
| | | public int[] LightAttrValue;
|
| | | public int LightFightPower;
|
| | | public string Descriptive;
|
| | |
|
| | | public override int LoadKey(string _key)
|
| | | {
|
| | | int key = GetKey(_key);
|
| | | return key;
|
| | | }
|
| | |
|
| | | public override void LoadConfig(string input)
|
| | | {
|
| | | try {
|
| | | string[] tables = input.Split('\t');
|
| | | int.TryParse(tables[0],out FaceID); |
| | |
|
| | | Name = tables[1];
|
| | |
|
| | | if (tables[2].Contains("[")) |
| | | { |
| | | JobShowList = JsonMapper.ToObject<int[]>(tables[2]); |
| | |
| | | { |
| | | int.TryParse(JobShowListStringArray[i],out JobShowList[i]); |
| | | } |
| | | } |
| | | |
| | | int.TryParse(tables[3],out UnlockDefault); |
| | | |
| | | int.TryParse(tables[4],out ExpireMinutes); |
| | | |
| | | int.TryParse(tables[5],out CustomPlayerID); |
| | | |
| | | Image = tables[6]; |
| | | |
| | | int.TryParse(tables[7],out BgColor); |
| | | |
| | | int.TryParse(tables[8],out EffectID); |
| | | |
| | | UnlockNeedItemList = JsonMapper.ToObject<int[][]>(tables[9].Replace("(", "[").Replace(")", "]")); |
| | | |
| | | }
|
| | |
|
| | | int.TryParse(tables[3],out UnlockDefault); |
| | |
|
| | | int.TryParse(tables[4],out ExpireMinutes); |
| | |
|
| | | int.TryParse(tables[5],out CustomPlayerID); |
| | |
|
| | | Image = tables[6];
|
| | |
|
| | | int.TryParse(tables[7],out BgColor); |
| | |
|
| | | int.TryParse(tables[8],out EffectID); |
| | |
|
| | | UnlockNeedItemList = JsonMapper.ToObject<int[][]>(tables[9].Replace("(", "[").Replace(")", "]")); |
| | |
|
| | | if (tables[10].Contains("[")) |
| | | { |
| | | LightAttrType = JsonMapper.ToObject<int[]>(tables[10]); |
| | |
| | | { |
| | | int.TryParse(LightAttrTypeStringArray[i],out LightAttrType[i]); |
| | | } |
| | | } |
| | | |
| | | }
|
| | |
|
| | | if (tables[11].Contains("[")) |
| | | { |
| | | LightAttrValue = JsonMapper.ToObject<int[]>(tables[11]); |
| | |
| | | { |
| | | int.TryParse(LightAttrValueStringArray[i],out LightAttrValue[i]); |
| | | } |
| | | } |
| | | |
| | | int.TryParse(tables[12],out LightFightPower); |
| | | |
| | | Descriptive = tables[13]; |
| | | } |
| | | catch (Exception exception) |
| | | { |
| | | Debug.LogError(exception); |
| | | } |
| | | } |
| | | } |
| | | }
|
| | |
|
| | | int.TryParse(tables[12],out LightFightPower); |
| | |
|
| | | Descriptive = tables[13];
|
| | | }
|
| | | catch (Exception exception)
|
| | | {
|
| | | Debug.LogError(exception);
|
| | | }
|
| | | }
|
| | | }
|