|  |  | 
 |  |  | //-------------------------------------------------------- | 
 |  |  | //    [Author]:           YYL | 
 |  |  | //    [  Date ]:           Friday, June 27, 2025 | 
 |  |  | //-------------------------------------------------------- | 
 |  |  |  | 
 |  |  | using System.Collections.Generic; | 
 |  |  | using System.IO; | 
 |  |  | using System.Threading; | 
 |  |  | using System; | 
 |  |  | using UnityEngine; | 
 |  |  | using LitJson; | 
 |  |  |  | 
 |  |  | public partial class SysInfoConfig : ConfigBase<string, SysInfoConfig> | 
 |  |  | { | 
 |  |  |  | 
 |  |  |     public string key; | 
 |  |  |    public string sound; | 
 |  |  |    public string effect; | 
 |  |  |    public int[] type; | 
 |  |  |    public string richText; | 
 |  |  |    public int order; | 
 |  |  |  | 
 |  |  |     public override string LoadKey(string _key) | 
 |  |  |     { | 
 |  |  |         string key = GetKey(_key); | 
 |  |  |         return key; | 
 |  |  |     } | 
 |  |  |  | 
 |  |  |     public override void LoadConfig(string input) | 
 |  |  |     { | 
 |  |  |         try { | 
 |  |  |         string[] tables = input.Split('\t'); | 
 |  |  |         key = tables[0]; | 
 |  |  |  | 
 |  |  |          sound = tables[1]; | 
 |  |  |  | 
 |  |  |          effect = tables[2]; | 
 |  |  |  | 
 |  |  | //--------------------------------------------------------
 | 
 |  |  | //    [Author]:           YYL
 | 
 |  |  | //    [  Date ]:           2025年7月26日
 | 
 |  |  | //--------------------------------------------------------
 | 
 |  |  | 
 | 
 |  |  | using System.Collections.Generic;
 | 
 |  |  | using System;
 | 
 |  |  | using UnityEngine;
 | 
 |  |  | using LitJson;
 | 
 |  |  | 
 | 
 |  |  | public partial class SysInfoConfig : ConfigBase<string, SysInfoConfig>
 | 
 |  |  | {
 | 
 |  |  | 
 | 
 |  |  |     public string key;
 | 
 |  |  |    public string sound;
 | 
 |  |  |    public string effect;
 | 
 |  |  |    public int[] type;
 | 
 |  |  |    public string richText;
 | 
 |  |  |    public int order;
 | 
 |  |  | 
 | 
 |  |  |     public override string LoadKey(string _key)
 | 
 |  |  |     {
 | 
 |  |  |         string key = GetKey(_key);
 | 
 |  |  |         return key;
 | 
 |  |  |     }
 | 
 |  |  | 
 | 
 |  |  |     public override void LoadConfig(string input)
 | 
 |  |  |     {
 | 
 |  |  |         try {
 | 
 |  |  |         string[] tables = input.Split('\t');
 | 
 |  |  |         key = tables[0];
 | 
 |  |  | 
 | 
 |  |  |          sound = tables[1];
 | 
 |  |  | 
 | 
 |  |  |          effect = tables[2];
 | 
 |  |  | 
 | 
 |  |  |          if (tables[3].Contains("[")) | 
 |  |  |          { | 
 |  |  |             type = JsonMapper.ToObject<int[]>(tables[3]); | 
 |  |  | 
 |  |  |             { | 
 |  |  |                 int.TryParse(typeStringArray[i],out type[i]); | 
 |  |  |             } | 
 |  |  |          } | 
 |  |  |  | 
 |  |  |          richText = tables[4]; | 
 |  |  |  | 
 |  |  |          int.TryParse(tables[5],out order);  | 
 |  |  |         } | 
 |  |  |         catch (Exception exception) | 
 |  |  |         { | 
 |  |  |             Debug.LogError(exception); | 
 |  |  |         } | 
 |  |  |     } | 
 |  |  | } | 
 |  |  |          }
 | 
 |  |  | 
 | 
 |  |  |          richText = tables[4];
 | 
 |  |  | 
 | 
 |  |  |          int.TryParse(tables[5],out order);  | 
 |  |  |         }
 | 
 |  |  |         catch (Exception exception)
 | 
 |  |  |         {
 | 
 |  |  |             Debug.LogError(exception);
 | 
 |  |  |         }
 | 
 |  |  |     }
 | 
 |  |  | }
 |