Main/Config/PartialConfigs/PlayerPropertyConfig.cs
@@ -8,6 +8,8 @@ private static Dictionary<int, List<PlayerPropertyConfig>> m_PropCfgs = new Dictionary<int, List<PlayerPropertyConfig>>(); private static Dictionary<int, List<int>> outputDict = new Dictionary<int, List<int>>(); public static int[] baseAttrs = { 6, 7, 8 }; //攻防血 public static int[] basePerAttrs = { 16, 17, 18 }; //攻防血 百分比 protected override void OnConfigParseCompleted() { List<PlayerPropertyConfig> list = null;