Main/Component/UI/Common/AdaptiveLayout.cs
@@ -3,8 +3,8 @@ using UnityEngine; using UnityEngine.UI; using System; namespace vnxbqy.UI { using Cysharp.Threading.Tasks; [ExecuteAlways] public class AdaptiveLayout : MonoBehaviour { @@ -49,7 +49,7 @@ { m_CanvasGroup.alpha = 0; m_CanvasGroup.interactable = true; StartCoroutine(Co_DelayShow()); Co_DelayShow(); } } @@ -196,9 +196,9 @@ LateUpdate(); } IEnumerator Co_DelayShow() async UniTask Co_DelayShow() { yield return WaitingForSecondConst.WaitMS100; await UniTask.Delay(100); if (m_CanvasGroup != null) { m_CanvasGroup.alpha = 1; @@ -237,5 +237,4 @@ } } } } }