yyl
2025-05-19 b118ece3db250a5a257b60713da92234d8d5a57a
Main/Component/UI/Common/SortTable.cs
@@ -1,125 +1,121 @@
using EnhancedUI.EnhancedScroller;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

// using System;
// using System.Collections;
// using System.Collections.Generic;
// using UnityEngine;
// using UnityEngine.UI;
namespace vnxbqy.UI
{
    public class SortTable : MonoBehaviour
    {
        [SerializeField] SortType m_SortType;
        public SortType sortType
        {
            get
            {
                return m_SortType;
            }
            set
            {
                m_SortType = value;
            }
        }
        [SerializeField] List<SortElement> m_SortElements;
        [SerializeField] ScrollerController m_Controller;
        [SerializeField] ClickScreenOtherSpace m_ClickOtherSpace;
        [SerializeField] Text m_TargetDisplay;
        public event Action<SortType, int> onSelectSortEvent;
        public event Action onSortCloseEvent;
        private void Awake()
        {
            m_Controller.OnRefreshCell += OnRefreshCell;
        }
//     public class SortTable : MonoBehaviour
//     {
//         [SerializeField] SortType m_SortType;
//         public SortType sortType
//         {
//             get
//             {
//                 return m_SortType;
//             }
//             set
//             {
//                 m_SortType = value;
//             }
//         }
//         [SerializeField] List<SortElement> m_SortElements;
//         [SerializeField] ScrollerController m_Controller;
//         [SerializeField] ClickScreenOtherSpace m_ClickOtherSpace;
//         [SerializeField] Text m_TargetDisplay;
//         public event Action<SortType, int> onSelectSortEvent;
//         public event Action onSortCloseEvent;
//         private void Awake()
//         {
//             m_Controller.OnRefreshCell += OnRefreshCell;
//         }
        private void OnEnable()
        {
            m_Controller.Refresh();
            if (m_SortElements != null)
            {
                for (int i = 0; i < m_SortElements.Count; i++)
                {
                    m_Controller.AddCell(ScrollerDataType.Header, i, OnSortSelect);
                }
            }
            m_Controller.Restart();
//         private void OnEnable()
//         {
//             m_Controller.Refresh();
//             if (m_SortElements != null)
//             {
//                 for (int i = 0; i < m_SortElements.Count; i++)
//                 {
//                     m_Controller.AddCell(ScrollerDataType.Header, i, OnSortSelect);
//                 }
//             }
//             m_Controller.Restart();
            if (m_ClickOtherSpace != null)
            {
                m_ClickOtherSpace.RemoveAllListeners();
                m_ClickOtherSpace.AddListener(() =>
                {
                    if (onSortCloseEvent != null)
                    {
                        onSortCloseEvent();
                    }
                });
            }
        }
        private void OnSortSelect(CellView _cell)
        {
            var _index = _cell.index;
            var type = m_SortElements[_index].type;
            if (onSelectSortEvent != null)
            {
                onSelectSortEvent(sortType,type);
            }
            if (onSortCloseEvent != null)
            {
                onSortCloseEvent();
            }
            if (m_TargetDisplay != null)
            {
                m_TargetDisplay.text = Language.Get(m_SortElements[_index].textKey);
            }
            this.SetActive(false);
        }
        private void OnRefreshCell(ScrollerDataType type, CellView cell)
        {
            var _sortCell = cell as SortCell;
            _sortCell.sortTypeTxt.text = Language.Get(m_SortElements[cell.index].textKey);
        }
//             if (m_ClickOtherSpace != null)
//             {
//                 m_ClickOtherSpace.RemoveAllListeners();
//                 m_ClickOtherSpace.AddListener(() =>
//                 {
//                     if (onSortCloseEvent != null)
//                     {
//                         onSortCloseEvent();
//                     }
//                 });
//             }
//         }
//         private void OnSortSelect(CellView _cell)
//         {
//             var _index = _cell.index;
//             var type = m_SortElements[_index].type;
//             if (onSelectSortEvent != null)
//             {
//                 onSelectSortEvent(sortType,type);
//             }
//             if (onSortCloseEvent != null)
//             {
//                 onSortCloseEvent();
//             }
//             if (m_TargetDisplay != null)
//             {
//                 m_TargetDisplay.text = Language.Get(m_SortElements[_index].textKey);
//             }
//             this.SetActive(false);
//         }
//         private void OnRefreshCell(ScrollerDataType type, CellView cell)
//         {
//             var _sortCell = cell as SortCell;
//             _sortCell.sortTypeTxt.text = Language.Get(m_SortElements[cell.index].textKey);
//         }
        public void SetDefault(int value = 0)
        {
            if(value == 0)
            {
                if (m_TargetDisplay != null && m_SortElements != null && m_SortElements.Count > 0)
                {
                    m_TargetDisplay.text = Language.Get(m_SortElements[0].textKey);
                }
            }
            else
            {
                if (m_TargetDisplay != null && m_SortElements != null && m_SortElements.Count > 0)
                {
                    foreach(var key in m_SortElements)
                    {
                        if(key.type == value)
                        {
                            m_TargetDisplay.text = Language.Get(key.textKey);
                            break;
                        }
                    }
//         public void SetDefault(int value = 0)
//         {
//             if(value == 0)
//             {
//                 if (m_TargetDisplay != null && m_SortElements != null && m_SortElements.Count > 0)
//                 {
//                     m_TargetDisplay.text = Language.Get(m_SortElements[0].textKey);
//                 }
//             }
//             else
//             {
//                 if (m_TargetDisplay != null && m_SortElements != null && m_SortElements.Count > 0)
//                 {
//                     foreach(var key in m_SortElements)
//                     {
//                         if(key.type == value)
//                         {
//                             m_TargetDisplay.text = Language.Get(key.textKey);
//                             break;
//                         }
//                     }
                  
                }
            }
//                 }
//             }
           
        }
    }
//         }
//     }
    public enum SortType
    {
        EquipQuality,
        EquipStar,
        EquipLv,
    }
    [Serializable]
    public struct SortElement
    {
        [Header("语言表key")]
        public string textKey;
        public int type;
    }
}
//     public enum SortType
//     {
//         EquipQuality,
//         EquipStar,
//         EquipLv,
//     }
//     [Serializable]
//     public struct SortElement
//     {
//         [Header("语言表key")]
//         public string textKey;
//         public int type;
//     }