hch
4 天以前 b19666d8acba43e715688da14fe19f029050e588
Main/System/Battle/BattleObject/BattleObject.cs
@@ -294,6 +294,8 @@
            }
        }
        bool isFatalAttack = (null != deadPack) && isLastHit;
        if (isFatalAttack)
@@ -307,12 +309,20 @@
        }
        else
        {
            if (dmgInfo.IsType(DamageType.Block))
            {
                battleField.battleEffectMgr.PlayEffect(this, 19999, heroRectTrans, Camp);
            }
            else
            {
            if ((dmgInfo.IsType(DamageType.Damage) || dmgInfo.IsRealdamage()))
            {
                motionBase.PlayAnimation(MotionName.hit, false);
            }
        }
        }
    }