| | |
| | | { |
| | | [SerializeField] ChallengeTabButton btnBoneField; |
| | | [SerializeField] ChallengeTabButton btnArena; |
| | | public static Action OnCloseChallengeTabWin; |
| | | |
| | | protected override void InitComponent() |
| | | { |
| | | base.InitComponent(); |
| | |
| | | TimeMgr.Instance.OnDayEvent -= OnDayEvent; |
| | | FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent; |
| | | PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefresh; |
| | | OnCloseChallengeTabWin?.Invoke(); |
| | | UIManager.Instance.GetUI<MainWin>()?.RestoreFuncBtn(); |
| | | } |
| | | private void OnDayEvent() |
| | | { |
| | |
| | | BattleField arenaBattle = BattleManager.Instance.GetBattleFieldByMapID(3); |
| | | if (arenaBattle != null) |
| | | { |
| | | ArenaBattleWin fsBattleWin = UIManager.Instance.GetUI<ArenaBattleWin>(); |
| | | if (null == fsBattleWin) |
| | | ArenaBattleWin battleWin; |
| | | if (!UIManager.Instance.IsOpened<ArenaBattleWin>()) |
| | | { |
| | | fsBattleWin = UIManager.Instance.OpenWindow<ArenaBattleWin>(); |
| | | battleWin = UIManager.Instance.OpenWindow<ArenaBattleWin>(); |
| | | } |
| | | fsBattleWin.SetBattleField(arenaBattle); |
| | | else |
| | | { |
| | | battleWin = UIManager.Instance.GetUI<ArenaBattleWin>(); |
| | | } |
| | | battleWin.SetBattleField(arenaBattle); |
| | | } |
| | | else |
| | | { |