| | |
| | | { |
| | | get |
| | | { |
| | | return UnactiveHeroBackSortingOrder - 1; |
| | | return BattleWinSortingOrder - 10; |
| | | } |
| | | } |
| | | |
| | |
| | | { |
| | | get |
| | | { |
| | | return BattleWinSortingOrder - 3; |
| | | return BattleWinSortingOrder - 8; |
| | | } |
| | | } |
| | | |
| | |
| | | { |
| | | get |
| | | { |
| | | return UnactiveHeroSortingOrder - 1; |
| | | return BattleWinSortingOrder - 9; |
| | | } |
| | | } |
| | | |
| | |
| | | { |
| | | get |
| | | { |
| | | return UnactiveHeroSortingOrder + 1; |
| | | return BattleWinSortingOrder - 7; |
| | | } |
| | | } |
| | | |
| | |
| | | { |
| | | get |
| | | { |
| | | return UnactiveHeroFrontSortingOrder + 1; |
| | | return BattleWinSortingOrder - 6; |
| | | } |
| | | } |
| | | |
| | |
| | | { |
| | | get |
| | | { |
| | | return BattleWinSortingOrder + 1; |
| | | return BattleWinSortingOrder - 4; |
| | | } |
| | | } |
| | | |
| | |
| | | { |
| | | get |
| | | { |
| | | return ActiveHeroSortingOrder - 1; |
| | | return ActiveHeroSortingOrder - 5; |
| | | } |
| | | } |
| | | |
| | |
| | | { |
| | | get |
| | | { |
| | | return ActiveHeroSortingOrder + 10; |
| | | return ActiveHeroSortingOrder - 3; |
| | | } |
| | | } |
| | | |
| | |
| | | { |
| | | get |
| | | { |
| | | return ActiveHeroFrontSortingOrder - 5; |
| | | return ActiveHeroSortingOrder - 2; |
| | | } |
| | | } |
| | | |