yyl
1 天以前 b3b82915705dfee86db127d45eea6dd2442d6d92
Main/System/Main/FightPowerManager.cs
@@ -285,6 +285,8 @@
        propertyVariables["hjgPer"] = PhantasmPavilionManager.Instance.GetAttrPer(attrType) / 10000.0f;
        propertyVariables["horseValue"] = HorseManager.Instance.GetAttrValue(attrType);
        propertyVariables["horsePer"] = HorseManager.Instance.GetAttrPer(attrType) / 10000.0f;
        propertyVariables["beautyValue"] = 0;
        propertyVariables["beautyPer"] = 0;
        //!!!单武将战力预览的话需要排除队伍影响战力,只算武将自身的上阵属性
        propertyVariables["lineupInitAddPer"] = GetLineUpPer(attrType, "lineupInitAddPer") / 10000.0f;