Main/System/Sound/SoundPlayer.cs
@@ -161,6 +161,11 @@ StartCoroutine(Co_BackGroundMusicFadeOut()); } public bool IsPlayBackGroundMuisic() { return m_MusicAudioSource.isPlaying; } public void UnLoadMusic(int _exclude) { if (AssetSource.isUseAssetBundle && DeviceUtility.IsLowMemory())