yyl
7 天以前 b5098dca7b3454da208d60d4944d132ca660bb77
Main/System/Battle/SkillEffect/SkillEffectFactory.cs
@@ -6,6 +6,7 @@
{
    public static SkillEffect CreateSkillEffect(BattleObject caster, SkillConfig skillConfig, HB427_tagSCUseSkill tagUseSkillAttack)
    {
        switch (skillConfig.effectType)
        {
            case SkillEffectType.Bullet:
@@ -16,6 +17,8 @@
            //     return new BuffSkillEffect(skillConfig, caster, targets);
            // case SkillEffectType.StageEffect:
            //     return new StageSkillEffect(skillConfig, caster, targets);
            case SkillEffectType.NoEffect:
                return new NoEffect(skillConfig, caster, tagUseSkillAttack);
            default:
                BattleDebug.LogError("Unknown Skill Effect Type");
                break;