| | |
| | | [SerializeField] Button timeUpBtn; //加速时间按钮 |
| | | [SerializeField] Button freeBtn; |
| | | [SerializeField] Text freeLeftTime; |
| | | [SerializeField] Text energyCntText; |
| | | |
| | | [SerializeField] Transform upgradeWaiteState; //待升级 |
| | | [SerializeField] Image processImg; //进度 |
| | |
| | | |
| | | freeBtn.AddListener(() => |
| | | { |
| | | var pack = new CA504_tagCMPlayerGetReward(); |
| | | pack.RewardType = 82; |
| | | GameNetSystem.Instance.SendInfo(pack); |
| | | UIManager.Instance.OpenWindow<BlessLVADWin>(); |
| | | }); |
| | | } |
| | | |
| | |
| | | itemCntTxt.text = itemCnt + "/" + needCount; |
| | | itemCntTxt.color = itemCnt >= needCount ? UIHelper.GetUIColor(TextColType.Green, true) : UIHelper.GetUIColor(TextColType.Red, true); |
| | | |
| | | if (BlessLVManager.Instance.m_FreeTimeCnt < BlessLVManager.Instance.dayFreeMaxTimes) |
| | | if (BlessLVManager.Instance.m_Energy == 0) |
| | | { |
| | | freeBtn.interactable = false; |
| | | var freeeRemainTime = BlessLVManager.Instance.GetFreeRemainTime(); |
| | | if (freeeRemainTime > 0) |
| | | { |
| | | freeLeftTime.text = TimeUtility.SecondsToHMS(freeeRemainTime); |
| | | freeBtn.interactable = false; |
| | | } |
| | | else |
| | | { |
| | | freeLeftTime.text = ""; |
| | | freeBtn.interactable = true; |
| | | } |
| | | |
| | | } |
| | | else |
| | | { |
| | | freeLeftTime.text = ""; |
| | | freeBtn.interactable = false; |
| | | freeBtn.interactable = true; |
| | | } |
| | | energyCntText.text = Language.Get("BlessTree9", BlessLVManager.Instance.m_Energy, BlessLVManager.Instance.GetMaxEnergyCnt()); |
| | | } |
| | | |
| | | void CreateScroller() |