Main/System/HeroUI/HeroUIManager.OnTeam.cs
@@ -540,10 +540,11 @@ { if (team.serverHeroes[i] != null) { if (team.serverHeroes[i].level < minLV) var hero = HeroManager.Instance.GetHero(team.serverHeroes[i].guid); if (hero != null && hero.heroLevel < minLV) { minLV = team.serverHeroes[i].level; minID = team.serverHeroes[i].heroId; minLV = hero.heroLevel; minID = hero.heroId; } } }