hch
2025-07-28 b653fb8a1b763a328f73c5a9d3845bb54a003bb0
Main/ResModule/BuiltInLoader.cs
@@ -20,6 +20,7 @@
            if (excludePngs.Contains(StringUtility.Contact(name, SPRITE_EXTENSION)))
            {
                var path = StringUtility.Contact("Assets/ResourcesOut/BuiltIn/Sprites/", name, SPRITE_EXTENSION);
                path = System.Text.RegularExpressions.Regex.Replace(path, @"[\p{C}]", "");
                sprite = UnityEditor.AssetDatabase.LoadAssetAtPath<Sprite>(path);
            }
            else