| | |
| | | } |
| | | } |
| | | |
| | | public override Spine.TrackEntry PlaySkillAnimation(SkillConfig skillConfig, SkillSkinConfig skillSkinConfig, SkillBase skillBase, bool isCounter, Action onComplete) |
| | | public override Spine.TrackEntry PlaySkillAnimation(SkillConfig skillConfig, SkillSkinConfig skillSkinConfig, SkillBase skillBase, bool isSubSkill, Action onComplete) |
| | | { |
| | | return motionBase.PlaySkillAnimation(skillConfig, skillSkinConfig, skillBase, isCounter, onComplete); |
| | | return motionBase.PlaySkillAnimation(skillConfig, skillSkinConfig, skillBase, isSubSkill, onComplete); |
| | | } |
| | | |
| | | public override bool CanStartDeath() |