Main/Core/ResModule/GameObjectPoolManager.cs
@@ -248,7 +248,7 @@ /// </summary> /// <param name="prefab"></param> /// <returns></returns> public GameObjectPool RequestPool(GameObject prefab) public GameObjectPool GetPool(GameObject prefab) { if (prefab == null) { @@ -286,7 +286,7 @@ return; } RequestPool(prefab).Cache(count, _prefabActive); GetPool(prefab).Cache(count, _prefabActive); } @@ -304,7 +304,7 @@ return null; } #endif return RequestPool(prefab).Request(); return GetPool(prefab).Request(); }