| | |
| | | |
| | | static byte[] vCmdBytes = new byte[2]; |
| | | /// <summary> |
| | | /// 阅读信息 |
| | | /// 解析数据包: FFCC+封包长度+封包(封包头+数据)结构体内容 |
| | | /// </summary> |
| | | /// <param name="vBytes"></param> |
| | | private void ReadInfo(byte[] vBytes) |
| | |
| | | vNetpack = PackageRegedit.TransPack(socketType, cmd, vPackBytes); |
| | | if (vNetpack != null) |
| | | { |
| | | if (Launch.Instance.EnableNetLog) |
| | | { |
| | | Debug.LogFormat("收包:{0}", vNetpack.GetType().Name); |
| | | } |
| | | // if (Launch.Instance.EnableNetLog) |
| | | // { |
| | | // Debug.LogFormat("收包:{0}", vNetpack.GetType().Name); |
| | | // } |
| | | m_LastPackageTime = DateTime.Now; |
| | | GameNetSystem.Instance.PushPackage(vNetpack, this.socketType); |
| | | isRegist = true; |
| | |
| | | return; |
| | | } |
| | | |
| | | if (Launch.Instance.EnableNetLog) |
| | | { |
| | | Debug.LogFormat("发包:{0}", protocol.GetType().Name); |
| | | } |
| | | // if (Launch.Instance.EnableNetLog) |
| | | // { |
| | | // Debug.LogFormat("发包:{0}", protocol.GetType().Name); |
| | | // } |
| | | |
| | | if (protocol.combineBytes == null) |
| | | { |