hch
2025-07-30 bae41593e19d32046f77ed1f036089e015380b99
Main/System/Battle/BattleObject/BattleObjectFactory.cs
@@ -13,7 +13,7 @@
    {
        HeroSkinConfig skinCfg = teamHero.skinConfig;
        GameObject battleGO = ResManager.Instance.LoadAsset<GameObject>("Hero/SpineRes", "Hero_001"/*skinCfg.SpineRes*/);
        SkeletonGraphic skeletonGraphic = battleGO.GetComponent<SkeletonGraphic>();
        SkeletonGraphic skeletonGraphic = battleGO.GetComponentInChildren<SkeletonGraphic>();
        skeletonGraphic.skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinCfg.SpineRes);
        skeletonGraphic.Initialize(true);
        GameObject goParent = posNodeList[teamHero.positionNum];