Main/System/Battle/BattleFieldFactory.cs
@@ -38,15 +38,12 @@ case 32000: battleField = new QYBattleField(guid); break; <<<<<<< HEAD ======= case 100: battleField = new ArenaBattleField(guid); break; case 33000: battleField = new GuildAtkDefBatField(guid); break; >>>>>>> 0afbb8c1 (588 公会攻防战) default: break; }