lcy
2026-06-10 bb0cc1ef463ab4ee8c0e9584531161727d17d615
Main/System/Battle/GuildAtkDefBatBattleWin.cs
@@ -74,7 +74,7 @@
        }
        else
        {
            UIManager.Instance.OpenWindowAsync<MainWin>().Forget();
            UIManager.Instance.OpenWindow<MainWin>();
        }
        if (isClickSkip)
@@ -210,13 +210,10 @@
        txtEnemyLV.text = Language.Get("Arena22", enemyMem.LV);
        txtEnemyName.text = UIHelper.ServerStringTrim(enemyMem.Name);
        txtEnemyFightPonit.text = UIHelper.ReplaceLargeArtNum(GetFightPonit(enemyTeam));
        enemyAvatarCell.InitUI(AvatarHelper.GetAvatarModel((int)enemyMem.PlayerID, (int)enemyMem.Face, (int)enemyMem.FacePic)).Forget();
        enemyAvatarCell.SetOnLoaded(() =>
        enemyAvatarCell.InitUI(AvatarHelper.GetAvatarModel((int)enemyMem.PlayerID, (int)enemyMem.Face, (int)enemyMem.FacePic));
        enemyAvatarCell.SetListener(() =>
        {
            enemyAvatarCell.SetListener(() =>
            {
                AvatarHelper.TryViewOtherPlayerInfo((int)enemyMem.PlayerID, (int)enemyMem.ServerID, viewPlayerLineupType: (int)BattlePreSetType.GuildAtkDefBat);
            });
            AvatarHelper.TryViewOtherPlayerInfo((int)enemyMem.PlayerID, (int)enemyMem.ServerID, viewPlayerLineupType: (int)BattlePreSetType.GuildAtkDefBat);
        });
        var team = GetTeamHeroList(enemyTeam);
        enemyCountry.RefreshOnTeamCountry(team, true);
@@ -225,7 +222,7 @@
        txtMyName.text = PlayerDatas.Instance.baseData.PlayerName;
        long myFightPower = GetFightPonit(myTeam);
        txtMyFightPonit.text = UIHelper.ReplaceLargeArtNum(myFightPower);
        myAvatarCell.InitUI(AvatarHelper.GetAvatarModel((int)PlayerDatas.Instance.baseData.PlayerID, PlayerDatas.Instance.baseData.face, PlayerDatas.Instance.baseData.facePic)).Forget();
        myAvatarCell.InitUI(AvatarHelper.GetAvatarModel((int)PlayerDatas.Instance.baseData.PlayerID, PlayerDatas.Instance.baseData.face, PlayerDatas.Instance.baseData.facePic));
        team = GetTeamHeroList(myTeam);
        myCountry.RefreshOnTeamCountry(team, true);