yyl
2025-09-05 bb145d27787e6d54cb4bf0995cf11a41d1c9e67d
Main/System/Battle/BattleField/RecordActions/DeathRecordAction.cs
@@ -12,10 +12,10 @@
        deadPackList = _deadPackList;
    }
   public override bool IsFinished()
   {
      return isFinish;
   }
    public override bool IsFinished()
    {
        return isFinish;
    }
    public override void Run()
@@ -39,13 +39,13 @@
                    if (isLastOne)
                    {
                       isFinish = true;
                        isFinish = true;
                    }
                });
            }
            return;
        }
    }
    private void OnDeathAnimationEnd(BattleObject deadObj)
@@ -56,4 +56,10 @@
            deadObj.PerformDrop();
        }
    }
    public override void ForceFinish()
    {
        //  设置结束flag 记得清空motionBase里的事件
        base.ForceFinish();
    }
}