Main/System/Battle/BattleUtility.cs
@@ -251,6 +251,12 @@ else if (_num == 109) return config.nums[12]; // 'm' else if (_num == 98) return config.nums[13]; // 'b' else if (_num == 116) return config.nums[14]; // 't' int targetNum = _num - 48; if (targetNum >= config.nums.Length || targetNum < 0) { Debug.LogError("damage config " + config.TypeID + " _num is " + _num + " out of range"); return _num; } return config.nums[_num - 48]; }