Main/System/Battle/SkillEffect/SkillEffect.cs
@@ -51,8 +51,29 @@ caster.battleField.battleEffectMgr.PlayEffect(caster.ObjID, skillConfig.MStartEffectId, caster.heroGo.transform, caster.Camp); } /// <summary> /// 后摇开始 /// </summary> public virtual void OnFinalFrameStart() { } /// <summary> /// 后摇结束 /// </summary> public virtual void OnFinalFrameEnd() { } public virtual bool IsFinished() { return isFinish; } public virtual void ForceFinished() { isFinish = true; } }