yyl
2025-08-29 bb463ef0b13236738a1da9cd04f57def3e7e2c7c
Main/Core/GameEngine/Player/PlayerDatas.cs
@@ -200,9 +200,12 @@
                break;
            case PlayerDataType.TeamLV:
                break;
            case PlayerDataType.UseHarmerCount:
                baseData.UseHarmerCount = value;
                break;
            case PlayerDataType.FightPower:
                baseData.FightPoint = value + valueEx * Constants.ExpPointValue;
                PlayerMainDate.Instance.PowerAdd(baseData.FightPoint);
                baseData.FightPower = value + valueEx * Constants.ExpPointValue;
                PlayerMainDate.Instance.PowerAdd(baseData.FightPower);
                break;
            case PlayerDataType.Tick:
#if UNITY_EDITOR