| | |
| | | // m_Json["vipLevel"] = PlayerDatas.Instance.baseData.VIPLv.ToString(); |
| | | // m_Json["createTime"] = TimeUtility.CreateSeconds.ToString(); |
| | | // m_Json["familyID"] = PlayerDatas.Instance.baseData.FamilyId.ToString(); |
| | | // m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPoint.ToString(); |
| | | // m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPower.ToString(); |
| | | |
| | | // #if UNITY_IOS |
| | | // m_Json["identifier"] = VersionConfig.Get().bundleIdentifier; |
| | |
| | | // m_Json["vipLevel"] = PlayerDatas.Instance.baseData.VIPLv.ToString(); |
| | | // m_Json["createTime"] = time; |
| | | // m_Json["familyID"] = PlayerDatas.Instance.baseData.FamilyId.ToString(); |
| | | // m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPoint.ToString(); |
| | | // m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPower.ToString(); |
| | | // SendMessageToSDK(m_Json); |
| | | } |
| | | |
| | |
| | | // m_Json["vipLevel"] = PlayerDatas.Instance.baseData.VIPLv.ToString(); |
| | | // m_Json["createTime"] = TimeUtility.CreateSeconds.ToString(); |
| | | // m_Json["familyID"] = PlayerDatas.Instance.baseData.FamilyId.ToString(); |
| | | // m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPoint.ToString(); |
| | | // m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPower.ToString(); |
| | | // SendMessageToSDK(m_Json); |
| | | } |
| | | |
| | |
| | | m_Json["levelUpTime"] = TimeUtility.AllSeconds.ToString(); |
| | | m_Json["createTime"] = TimeUtility.CreateSeconds.ToString(); |
| | | m_Json["familyID"] = PlayerDatas.Instance.baseData.FamilyId.ToString(); |
| | | m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPoint.ToString(); |
| | | m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPower.ToString(); |
| | | SendMessageToSDK(m_Json); |
| | | } |
| | | |
| | |
| | | m_Json["levelUpTime"] = TimeUtility.AllSeconds.ToString(); |
| | | m_Json["createTime"] = TimeUtility.CreateSeconds.ToString(); |
| | | m_Json["familyID"] = PlayerDatas.Instance.baseData.FamilyId.ToString(); |
| | | m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPoint.ToString(); |
| | | m_Json["fightPower"] = PlayerDatas.Instance.baseData.FightPower.ToString(); |
| | | SendMessageToSDK(m_Json); |
| | | } |
| | | |