yyl
2025-08-29 bb463ef0b13236738a1da9cd04f57def3e7e2c7c
Main/System/Battle/BattleField/OperationAgent/HandModeOperationAgent.cs
@@ -38,9 +38,9 @@
            //   检查一下锤子的消耗
            //FightPoint             用于记录消耗战锤倍数,小于等于1时默认1倍,大于1时为对应消耗倍值,0418刷新类型22
            //useHarmerCount            用于记录消耗战锤倍数,小于等于1时默认1倍,大于1时为对应消耗倍值,0418刷新类型22
            BattleDebug.LogError("HandModeOperationAgent DoNext  2");
            long costRate = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataType.FightPoint);
            long costRate = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataType.UseHarmerCount);
            long cost = (costRate > 1 ? costRate : 1) * 1; // 1是默认消耗