yyl
10 天以前 bb5909bcd36b48b919366c95b4248a3754452698
Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
@@ -52,10 +52,6 @@
    public override void End()
    {
        if (AssetSource.isUseAssetBundle)
        {
            AssetBundleUtility.Instance.InitBuiltInAsset();
        }
        // ConfigInitiator.SyncInit();
        UIManager.Instance.CloseWindow<DownLoadWin>();
        UIManager.Instance.CloseWindow<VersionUpdateWin>();