Main/ResModule/AssetBundle/AssetBundleUtility.cs
@@ -434,6 +434,8 @@ var isBuiltin = assetBundleName.Contains("builtin"); string _path = isBuiltin ? AssetVersionUtility.GetBuiltInAssetFilePath(assetBundleName) : AssetVersionUtility.GetAssetFilePath(assetBundleName); Debug.LogFormat("Sync_LoadAssetBundle(): {0} => {1}", assetBundleName, _path); AssetBundle _assetBundle = AssetBundle.LoadFromFile(_path); CacheAssetBundle(assetBundleName, _assetBundle);