yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/Component/UI/Common/FuncOpen.cs
@@ -3,6 +3,7 @@
using UnityEngine;
using LitJson;
using System.Linq;
using Cysharp.Threading.Tasks;
public class FuncOpen
{
@@ -184,7 +185,7 @@
        var config = FuncOpenLVConfig.Get(key);
        if (config != null)
        {
            SoundPlayer.Instance.PlayUIAudio(SoundPlayer.defaultClickNegativeAudio);
            SoundPlayer.Instance.PlayUIAudio(SoundPlayer.defaultClickNegativeAudio).Forget();
            var errorCode = 0;
            if (!IsFuncOpen(key, out errorCode))