yyl
2026-03-04 bc1cb6da854cb2e9144f10ed55330a537ecdca16
Main/Core/NetworkPackage/DataToCtl/ConnectedState.cs
@@ -105,7 +105,7 @@
            {
                case NetworkReachability.NotReachable:
                    GameNetSystem.Instance.Disconnect();
                    UIManager.Instance.OpenWindow<DisconnectHintWin>();
                    UIManager.Instance.OpenWindowAsync<DisconnectHintWin>().Forget();
                    break;
                case NetworkReachability.ReachableViaCarrierDataNetwork:
                case NetworkReachability.ReachableViaLocalAreaNetwork: